I have been proposing a three-level model of mental distress for several years. The first is the psychopathological that psychotherapies deal with. From the most common neuroses, which we all have in different ways, to the most disabling psychiatric disorders. At the other extreme we have existential discomfort. It usually becomes more evident in the second half of life. It concerns our condition as living, needy: mortality, uncertainty, pain and the question of meaning. Halfway between these two levels of mental distress are what I have long called Biases of the Homo Sapiens species. They are not reducible to the cognitive biases studied extensively in behavioral economics. They are more pervasive, structural, linked to motivational systems. One of these is the difficulty of staying in the present moment, the pervasive self-talk that sometimes becomes brooding. The field of research and application of mindfulness is one of the most targeted approaches to this type of biases that influence the quality of our individual and collective life.
Is anyone there still following this frozen old blog? 🙂
I’m back because I would like to try to share some thoughts, ideas, points of view with you and see if some interesting patterns emerge “connecting the dots”.
I have always had a polymath nature, a hybrid mindset as a professional and researcher, in skills and interests. Maybe some of you will remember my old “Manifesto Ibridi“, now retired but today super alive as a topic.
There may be a great diversity of topics I will write about, but there will be some recurring interests. For example, the positive individuation and evolution of ourselves and also the analysis of the “anthropological leap” that we are facing as a species.
Let’s try again a little bit to flow with the complexity. 😉
We think that in the design of the last 20 years, as a profession, there are interesting emerging balances and combinations of competencies to front a more complex world. So we proposed to Norman for questions about the main skills of the future designers.
We asked him a few questions:
- What are the necessary skills for a designer to face the future challenges of a more complex world?
- Could the transdisciplinary attitude and skills of brilliant designers be a model useful to be adopted in other fields?
- Do you think that the future of user experience design will need a different level of competence on the several psychological and social layers of the users?
- Reading the Manifesto Ibridi, what is the most important concept that captured your attention since you are working in the same direction?
To which he answered:
“The skills of the traditional designer are not adequate to cope with the requirements of today’s world, especially not adequate for the new areas in which design is asked to play a role.
Traditional design education is still, well, tradition: craft based. The undergraduate education is all about craft skills and the professional graduate degree is simply more refinement of those skills.
Today the designer must know more about the world, about art and science, technology and engineering, social and behavioral sciences, political science and economics. Business. But very few designers receive the broad kind of education necessary to work on the problems that are so desperate in need of good design skills.
The problem is made worse by the fact that most academic disciplines are very narrow and abstract. Academics focus upon academic, deep knowledge. Designers work in the real world: they need to knowhow to apply the knowledge of the other disciplines, but the university is perhaps the worst place to learn the practical implication of the necessary other disciplines.
Although I think it is time for design education to change, I believe that the larger and more important problem is that it is necessary for all education to change. Instead of narrow, theoretical disciplines, we should have problem-based areas of focus, where theory and practice share the issues, where people with different backgrounds add their knowledge and experience. We need to reward practical applications, not just theoretical ones. we need to reward people with wide, generalist knowledge at the same level we know reward people with deep, narrow knowledge. Designers need the knowledge within the other disciplines: the other disciplines can use the unifying vision of great designers. But today, neither knows quite how to work with the other – the broad, generalist knowledge of the designer who wishes to build and accomplish things versus the deep, narrow knowledge of the academic scholar who wishes to understand things. Both are needed. We need a way to make them work well together, for each to respect the skills of the other.
Design has to move away from its base as a skill-based discipline. People who design services and communities need not have craft skills. But they are still designers. Different kinds of designers need very different skills.
Why do I support the Manifesto Ibridi: because it is making an argument quite compatible with the one I just wrote, to live and understand complexity, to deal with the rapid acceleration of knowledge and technology, to understand the interaction of humans and technology (cognition and artifacts) – except cognition must include emotion and action – the body as well as the mind.”
— Don Norman
(Image courtesy of John Knox)
Change or revolution?
Starting from the post of Cennydd Bowles “Looking Beyond User-Centered Design” I wrote some questions to italian friends interaction designers.
The challenge is to avoid as much as possible (we are always limited) exogenous and endogenous errors. Simultaneous create the environment that best expresses the explicit and implicit qualities in the “system design process” (from the team, the relationship with the customer , the market, etc..).
It ‘s like the metaphor of the blanket too short: pull on the one hand it turns out the other and vice versa.
This is the condition that you find in any situation where you want to increase the limit of its capacity (as an individual, group, and system).
The solution is a dynamic adaptive balance in the searching for the greatest possible harmony.
The concept seems too broad and not enough pragmatic? The operationalization is necessary, but it’s always a partial choice, starting broader visions that guide us. It ‘s so within the limits of Knowledge (see for example Popper) or any human challenge.
So, what now?
The challenge is to get out of the dichotomy in a third solution that integrates and solve the two options (I’m not so fan of Hegel…).
The center is the man with the method (UCD) that supports him and the man with the talent that allows him to make good intuitions.
In this period I’m working on this topic developing an approach on the edge of chaos between the risk of an “Egoic approach” and the risk of “the refuge of the sheep in the flock”. I’m “trying”, as always 🙂
Social Usability is a quality attribute that assesses how easy social interactions are to make. We proposed the Social Usability Checklist as a tool of analysis and design for social network dynamics and apps.
It was a great experience with several interesting questions, solutions and feedback. I want to thank all the participants that made it possible.
We are at a real turning point and the main challenges require hybridization of skills, ability, intelligence and knowledge.
Because the challenges transcend the limits of traditional knowledge models.
Because the opportunities are often in the “middle-earth” between disciplines.
Because the questions and answers that are producing the most interesting ideas are often bridges between different visions.
Because research and innovative projects have logics and teams with hybrid expertise.
I know many hybrid talents, intellectuals and professionals, they able to recognize each other, however, they are lacking a common identity when the society has a great need for this “bridge skills.”
So, five years ago I wrote the first draft of the Manifesto Ibridi and today, thanks to three great persons that supported me in this project, is online!
Siamo ad un punto di svolta epocale e le principali sfide necessitano di ibridazioni di competenze, capacità, intelligenze, conoscenze.
Perché le sfide trascendono i limiti dei modelli di conoscenza tradizionali.
Perché le opportunità sono spesso nella “terra di mezzo” tra discipline.
Perché le domande che stanno producendo le risposte e idee più interessanti sono spesso ponti tra visioni diverse.
Perché le ricerche e progetti più innovativi hanno logiche e team con competenze ibride.
Conosco tanti talenti, intellettuali e professionisti ibridi, capaci di riconoscersi tra loro, sono però privi di una identità comune quando la società ha un grande bisogno di “competenze ponte”.
Così 5 anni fa scrissi la prima bozza del Manifesto Ibridi e oggi, grazie a tre persone di grande valore che mi hanno supportato in questo progetto, è online!
An interesting introduction by BJ Fogg of his Behavior Change Model. It’s the most famous model of Persuasive Psychology applied to change behaviors for designers. The talent of BJ to intercept the new frontiers of design is combined with his capacity to synthesize psychological competence in simple models and tools for designers.
Simplicity is the approach and methodology of BJ Fogg, that’s why he’s very effective in specific processes like changing habits for diet, sports, etc.